What is Expedition?


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What is Expedition?


Expedition is an app & cards roleplaying game for adventurers of all levels!

 

It's perfect for single night stories and introducing friends and family to the roleplaying genre.

1 - 6 players can play through epic quests in a single evening.

Expedition recently raised $21,000 on Kickstarter and is now available for pre-order. Expedition is also 100% open source - you can print your own deck for free!

 


The Gateway to Roleplaying


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The Gateway to Roleplaying


Inspired by games like Cards Against Humanity and Space Team, Expedition is designed to be fast and fun for both new and experienced gamers.

Never role-played before? No problem!

Don't waste all night reading the rules. For first-time adventurers and storytellers, the Expedition app includes featured quests that guide your party through rich stories without needing an experienced Guide. 

From idea to adventure in less than 15 minutes

For experienced Guides, we've engineered the app and mechanics to be fast, flexible and easy to set up so that you don't have to spend hours cross-referencing rule books and pre-calculating encounters. 

Cooperative Combat


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Cooperative Combat


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Work Together

Each adventurer has unique abilities. Work as a team to defeat your enemies and save the world!

 

Blazing Fast

Everyone attacks at once, and rounds resolve in seconds.

The free, open source Expedition App handles the math so that you can focus on strategy and teamwork.

 

Available for Free


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Available for Free


Play Expedition!


What players are saying:

“The gateway drug to roleplaying games.” - Xander Orenstein

“I've played several games of Expedition now and have found it most entertaining, as have all the people I've played it with. This includes my 10-year-old, who has been pestering me for more, so something is definitely right!” - Robin Brooks of Geek Dad

“The simplicity of the system is great for new people and more experienced players alike. It allowed me to create encounters quickly on the fly. By 1:30 am when we stopped, everyone wanted more.” - Mike Koot, Dungeon Master

“We were both excited about being able to play a D&D-esque game without the epic amount of setup usually required for a good campaign." - Tom Wells, author of The Realm Apparent